Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 131 of file Vector2.cs.
References System.Math.Sqrt(), Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.
Referenced by Terraria.NPC.AI(), Terraria.Projectile.AI_001(), Terraria.NPC.AI_003_Fighters(), Terraria.NPC.AI_006_Worms(), Terraria.Projectile.AI_026(), Terraria.NPC.AI_069_DukeFishron(), Terraria.Projectile.AI_075(), Terraria.NPC.AI_084_LunaticCultist(), Terraria.NPC.AI_108_DivingFlyer(), Terraria.NPC.AI_117_BloodNautilus(), Terraria.NPC.AI_120_HallowBoss(), Terraria.Projectile.AI_121_StardustDragon(), Terraria.Projectile.AI_150_GolfClubHelper(), Terraria.GameContent.Golf.GolfHelper.CalculateShotStrength(), Terraria.Utils.DirectionFrom(), Terraria.Entity.DirectionFrom(), Terraria.Utils.DirectionTo(), Terraria.Entity.DirectionTo(), Terraria.Main.DoDraw_UpdateCameraPosition(), Terraria.GameContent.UI.WiresUI.WiresRadial.DrawFlower(), Terraria.Utils.DrawLaser(), Terraria.GameContent.UI.WiresUI.WiresRadial.DrawLine(), Terraria.Main.DrawProjDirect(), Terraria.GameContent.Shaders.WaterShaderData.DrawWaves(), Terraria.Player.DryCollision(), Terraria.GameContent.Golf.GolfHelper.FindVectorOnOval(), Terraria.MessageBuffer.GetData(), Terraria.Player.GetGrapplingForces(), Terraria.Projectile.HandleMovement(), Terraria.NPC.HitEffect(), Terraria.Player.ItemCheck_Shoot(), Terraria.Projectile.Kill(), Terraria.Player.MoonLeechRope(), Terraria.Utils.SafeNormalize(), Terraria.Main.SortStardustDragonProjectiles(), Terraria.Physics.BallCollision.Step(), Terraria.Collision.StepConveyorBelt(), Terraria.Minecart.TrackCollision(), Terraria.GameContent.PortalHelper.TryGoingThroughPortals(), Terraria.GameContent.Shaders.BlizzardShaderData.Update(), Terraria.GameContent.Shaders.SandstormShaderData.Update(), Terraria.Dust.UpdateDust(), Terraria.NPC.UpdateNPC(), Terraria.Utils.Vector2FromElipse(), and Terraria.Player.WingFrame().