Terraria v1.4.4.9
Terraria source code documentation
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Reimplemented from Terraria.Graphics.Shaders.ScreenShaderData.
Definition at line 17 of file BlizzardShaderData.cs.
References Terraria.GameContent.Shaders.BlizzardShaderData._texturePosition, Terraria.Main.gamePaused, Terraria.Main.hasFocus, Microsoft.Xna.Framework.Vector2.Normalize(), Terraria.Graphics.Shaders.ScreenShaderData.UseDirection(), Terraria.Graphics.Shaders.ScreenShaderData.UseTargetPosition(), Terraria.GameContent.Shaders.BlizzardShaderData.windSpeed, and Terraria.Main.windSpeedCurrent.