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Terraria v1.4.4.9
Terraria source code documentation
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This is the complete list of members for Terraria.Wiring, including all inherited members.
| _currentWireColor | Terraria.Wiring | privatestatic |
| _GatesCurrent | Terraria.Wiring | privatestatic |
| _GatesDone | Terraria.Wiring | privatestatic |
| _GatesNext | Terraria.Wiring | privatestatic |
| _inPumpX | Terraria.Wiring | privatestatic |
| _inPumpY | Terraria.Wiring | privatestatic |
| _LampsToCheck | Terraria.Wiring | privatestatic |
| _mechTime | Terraria.Wiring | privatestatic |
| _mechX | Terraria.Wiring | privatestatic |
| _mechY | Terraria.Wiring | privatestatic |
| _numInPump | Terraria.Wiring | privatestatic |
| _numMechs | Terraria.Wiring | privatestatic |
| _numOutPump | Terraria.Wiring | privatestatic |
| _outPumpX | Terraria.Wiring | privatestatic |
| _outPumpY | Terraria.Wiring | privatestatic |
| _PixelBoxTriggers | Terraria.Wiring | privatestatic |
| _teleport | Terraria.Wiring | privatestatic |
| _toProcess | Terraria.Wiring | privatestatic |
| _wireDirectionList | Terraria.Wiring | privatestatic |
| _wireList | Terraria.Wiring | privatestatic |
| _wireSkip | Terraria.Wiring | privatestatic |
| Actuate(int i, int j) | Terraria.Wiring | inlinestatic |
| ActuateForced(int i, int j) | Terraria.Wiring | inlinestatic |
| blockPlayerTeleportationForOneIteration | Terraria.Wiring | static |
| CheckLogicGate(int lampX, int lampY) | Terraria.Wiring | inlineprivatestatic |
| CheckMech(int i, int j, int time) | Terraria.Wiring | inlineprivatestatic |
| ClearAll() | Terraria.Wiring | inlinestatic |
| CurrentUser | Terraria.Wiring | privatestatic |
| DeActive(int i, int j) | Terraria.Wiring | inlineprivatestatic |
| GetItemSource(int sourceTileX, int sourceTileY) | Terraria.Wiring | inlinestatic |
| GetNPCSource(int sourceTileX, int sourceTileY) | Terraria.Wiring | inlinestatic |
| GetProjectileSource(int sourceTileX, int sourceTileY) | Terraria.Wiring | inlinestatic |
| GeyserTrap(int i, int j) | Terraria.Wiring | inlineprivatestatic |
| HitSwitch(int i, int j) | Terraria.Wiring | inlinestatic |
| HitWire(DoubleStack< Point16 > next, int wireType) | Terraria.Wiring | inlineprivatestatic |
| HitWireSingle(int i, int j) | Terraria.Wiring | inlineprivatestatic |
| Initialize() | Terraria.Wiring | inlinestatic |
| LogicGatePass() | Terraria.Wiring | inlineprivatestatic |
| MassWireOperation(Point ps, Point pe, Player master) | Terraria.Wiring | inlinestatic |
| MassWireOperationInner(Player user, Point ps, Point pe, Vector2 dropPoint, bool dir, ref int wireCount, ref int actuatorCount) | Terraria.Wiring | inlineprivatestatic |
| MassWireOperationStep(Player user, Point pt, WiresUI.Settings.MultiToolMode mode, ref int wiresLeftToConsume, ref int actuatorsLeftToConstume) | Terraria.Wiring | inlineprivatestatic |
| MaxMech | Terraria.Wiring | privatestatic |
| MaxPump | Terraria.Wiring | privatestatic |
| PixelBoxPass() | Terraria.Wiring | inlineprivatestatic |
| PokeLogicGate(int lampX, int lampY) | Terraria.Wiring | inlinestatic |
| ReActive(int i, int j) | Terraria.Wiring | inlineprivatestatic |
| running | Terraria.Wiring | static |
| SetCurrentUser(int plr=-1) | Terraria.Wiring | inlinestatic |
| SkipWire(int x, int y) | Terraria.Wiring | inlinestatic |
| SkipWire(Point16 point) | Terraria.Wiring | inlinestatic |
| Teleport() | Terraria.Wiring | inlineprivatestatic |
| TeleporterHitboxIntersects(Rectangle teleporter, Rectangle entity) | Terraria.Wiring | inlineprivatestatic |
| Toggle2x2Light(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn, bool doSkipWires) | Terraria.Wiring | inlinestatic |
| ToggleCampFire(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn, bool doSkipWires) | Terraria.Wiring | inlinestatic |
| ToggleCandle(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn) | Terraria.Wiring | inlinestatic |
| ToggleChandelier(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn, bool doSkipWires) | Terraria.Wiring | inlinestatic |
| ToggleFirePlace(int i, int j, Tile theBlock, bool? forcedStateWhereTrueIsOn, bool doSkipWires) | Terraria.Wiring | inlinestatic |
| ToggleHangingLantern(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn, bool doSkipWires) | Terraria.Wiring | inlinestatic |
| ToggleHolidayLight(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn) | Terraria.Wiring | inlinestatic |
| ToggleLamp(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn, bool doSkipWires) | Terraria.Wiring | inlinestatic |
| ToggleLampPost(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn, bool doSkipWires) | Terraria.Wiring | inlinestatic |
| ToggleTorch(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn) | Terraria.Wiring | inlinestatic |
| TripWire(int left, int top, int width, int height) | Terraria.Wiring | inlineprivatestatic |
| UpdateMech() | Terraria.Wiring | inlinestatic |
| XferWater() | Terraria.Wiring | inlineprivatestatic |