Terraria v1.4.4.9
Terraria source code documentation
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◆ ReActive()

static void Terraria.Wiring.ReActive ( int i,
int j )
inlinestaticprivate

Definition at line 2874 of file Wiring.cs.

2875 {
2876 Main.tile[i, j].inActive(inActive: false);
2877 WorldGen.SquareTileFrame(i, j, resetFrame: false);
2878 if (Main.netMode != 1)
2879 {
2880 NetMessage.SendTileSquare(-1, i, j);
2881 }
2882 }

References Terraria.Main.netMode, Terraria.NetMessage.SendTileSquare(), Terraria.WorldGen.SquareTileFrame(), and Terraria.Main.tile.

Referenced by Terraria.Wiring.Actuate(), and Terraria.Wiring.ActuateForced().