Terraria v1.4.4.9
Terraria source code documentation
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◆ ActuateForced()

static void Terraria.Wiring.ActuateForced ( int i,
int j )
inlinestatic

Definition at line 381 of file Wiring.cs.

382 {
383 if (Main.tile[i, j].inActive())
384 {
385 ReActive(i, j);
386 }
387 else
388 {
389 DeActive(i, j);
390 }
391 }
static void DeActive(int i, int j)
Definition Wiring.cs:2851
static void ReActive(int i, int j)
Definition Wiring.cs:2874

References Terraria.Wiring.DeActive(), Terraria.Wiring.ReActive(), and Terraria.Main.tile.

Referenced by Terraria.Wiring.HitWireSingle().