Definition at line 2714 of file Wiring.cs.
2715 {
2716 int num = theBlock.frameX % 54 / 18;
2717 int num2 = theBlock.frameY % 36 / 18;
2720 bool flag = Main.tile[
num3,
num4].frameX >= 54;
2722 {
2723 return;
2724 }
2726 if (Main.tile[
num3,
num4].frameX >= 54)
2727 {
2729 }
2731 {
2733 {
2735 {
2737 }
2738 Main.tile[
k,
l].frameX = (
short)(Main.tile[
k,
l].frameX +
num5);
2739 }
2740 }
2741 NetMessage.SendTileSquare(-1,
num3,
num4, 3, 2);
2742 }
static void SkipWire(int x, int y)
References Terraria.NetMessage.SendTileSquare(), and Terraria.Main.tile.
Referenced by Terraria.Wiring.HitWireSingle(), and Terraria.WorldGen.TryToggleLight().