Definition at line 2647 of file Wiring.cs.
2648 {
2649 int num;
2650 for (num = tileCache.frameY / 18; num >= 3; num -= 3)
2651 {
2652 }
2654 int num3 = tileCache.frameX % 108 / 18;
2656 {
2658 }
2661 if (Main.tile[
num3,
num2].frameX % 108 > 0)
2662 {
2664 }
2665 bool flag = Main.tile[
num3,
num2].frameX % 108 > 0;
2667 {
2668 return;
2669 }
2671 {
2673 {
2674 Main.tile[
k,
l].frameX +=
num4;
2676 {
2678 }
2679 }
2680 }
2681 NetMessage.SendTileSquare(-1,
num3 + 1,
num2 + 1, 3);
2682 }
static void SkipWire(int x, int y)
References Terraria.Tile.frameY, Terraria.NetMessage.SendTileSquare(), and Terraria.Main.tile.
Referenced by Terraria.Wiring.HitWireSingle(), and Terraria.WorldGen.TryToggleLight().