Definition at line 2684 of file Wiring.cs.
2685 {
2686 int num = tileCache.frameX % 54 / 18;
2687 int num2 = tileCache.frameY % 36 / 18;
2690 bool flag = Main.tile[
num3,
num4].frameY >= 36;
2692 {
2693 return;
2694 }
2696 if (Main.tile[
num3,
num4].frameY >= 36)
2697 {
2699 }
2701 {
2703 {
2705 {
2707 }
2708 Main.tile[
k,
l].frameY = (
short)(Main.tile[
k,
l].frameY +
num5);
2709 }
2710 }
2711 NetMessage.SendTileSquare(-1,
num3,
num4, 3, 2);
2712 }
static void SkipWire(int x, int y)
References Terraria.NetMessage.SendTileSquare(), and Terraria.Main.tile.
Referenced by Terraria.Wiring.HitWireSingle(), and Terraria.WorldGen.TryToggleLight().