Terraria v1.4.4.9
Terraria source code documentation
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Terraria.Lighting Member List

This is the complete list of members for Terraria.Lighting, including all inherited members.

_activeEngineTerraria.Lightingprivatestatic
_modeTerraria.Lightingprivatestatic
AddLight(Vector2 position, Vector3 rgb)Terraria.Lightinginlinestatic
AddLight(Vector2 position, float r, float g, float b)Terraria.Lightinginlinestatic
AddLight(int i, int j, int torchID, float lightAmount)Terraria.Lightinginlinestatic
AddLight(Vector2 position, int torchID)Terraria.Lightinginlinestatic
AddLight(int i, int j, float r, float g, float b)Terraria.Lightinginlinestatic
BLIND_GLOBAL_BRIGHTNESSTerraria.Lightingprivatestatic
Brightness(int x, int y)Terraria.Lightinginlinestatic
Clear()Terraria.Lightinginlinestatic
DEFAULT_GLOBAL_BRIGHTNESSTerraria.Lightingprivatestatic
GetColor(Point tileCoords)Terraria.Lightinginlinestatic
GetColor(Point tileCoords, Color originalColor)Terraria.Lightinginlinestatic
GetColor(int x, int y, Color oldColor)Terraria.Lightinginlinestatic
GetColor(int x, int y)Terraria.Lightinginlinestatic
GetColor4Slice(int centerX, int centerY, ref Color[] slices)Terraria.Lightinginlinestatic
GetColor4Slice(int x, int y, ref Vector3[] slices)Terraria.Lightinginlinestatic
GetColor9Slice(int centerX, int centerY, ref Color[] slices)Terraria.Lightinginlinestatic
GetColor9Slice(int x, int y, ref Vector3[] slices)Terraria.Lightinginlinestatic
GetColorClamped(int x, int y, Color oldColor)Terraria.Lightinginlinestatic
GetCornerColors(int centerX, int centerY, out VertexColors vertices, float scale=1f)Terraria.Lightinginlinestatic
GetSubLight(Vector2 position)Terraria.Lightinginlinestatic
GlobalBrightnessTerraria.Lightingstatic
Initialize()Terraria.Lightinginlinestatic
LegacyEngineTerraria.Lightingprivatestatic
LightTiles(int firstX, int lastX, int firstY, int lastY)Terraria.Lightinginlinestatic
ModeTerraria.Lightingstatic
NewEngineTerraria.Lightingprivatestatic
NextLightMode()Terraria.Lightinginlinestatic
NotRetroTerraria.Lightingstatic
OffScreenTilesTerraria.Lightingstatic
UpdateEveryFrameTerraria.Lightingstatic
UpdateGlobalBrightness()Terraria.Lightinginlineprivatestatic
UsingNewLightingTerraria.Lightingstatic