Terraria v1.4.4.9
Terraria source code documentation
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◆ AddLight() [1/5]

static void Terraria.Lighting.AddLight ( int i,
int j,
float r,
float g,
float b )
inlinestatic

Definition at line 159 of file Lighting.cs.

160 {
161 if (!Main.gamePaused && Main.netMode != 2)
162 {
163 _activeEngine.AddLight(i, j, new Vector3(r, g, b));
164 }
165 }
static ILightingEngine _activeEngine
Definition Lighting.cs:25

References Terraria.Lighting._activeEngine, Terraria.Main.gamePaused, and Terraria.Main.netMode.