Terraria v1.4.4.9
Terraria source code documentation
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◆ AddLight() [2/5]

static void Terraria.Lighting.AddLight ( int i,
int j,
int torchID,
float lightAmount )
inlinestatic

Definition at line 147 of file Lighting.cs.

148 {
149 TorchID.TorchColor(torchID, out var R, out var G, out var B);
150 _activeEngine.AddLight(i, j, new Vector3(R * lightAmount, G * lightAmount, B * lightAmount));
151 }
static void TorchColor(int torchID, out float R, out float G, out float B)
Definition TorchID.cs:164
static ILightingEngine _activeEngine
Definition Lighting.cs:25

References Terraria.Lighting._activeEngine, System.B, System.G, System.R, and Terraria.ID.TorchID.TorchColor().