Terraria v1.4.4.9
Terraria source code documentation
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◆ GetColor9Slice() [2/2]

static void Terraria.Lighting.GetColor9Slice ( int x,
int y,
ref Vector3[] slices )
inlinestatic

Definition at line 282 of file Lighting.cs.

283 {
284 slices[0] = _activeEngine.GetColor(x - 1, y - 1) * GlobalBrightness;
285 slices[3] = _activeEngine.GetColor(x - 1, y) * GlobalBrightness;
286 slices[6] = _activeEngine.GetColor(x - 1, y + 1) * GlobalBrightness;
287 slices[1] = _activeEngine.GetColor(x, y - 1) * GlobalBrightness;
288 slices[4] = _activeEngine.GetColor(x, y) * GlobalBrightness;
289 slices[7] = _activeEngine.GetColor(x, y + 1) * GlobalBrightness;
290 slices[2] = _activeEngine.GetColor(x + 1, y - 1) * GlobalBrightness;
291 slices[5] = _activeEngine.GetColor(x + 1, y) * GlobalBrightness;
292 slices[8] = _activeEngine.GetColor(x + 1, y + 1) * GlobalBrightness;
293 }
static ILightingEngine _activeEngine
Definition Lighting.cs:25
static float GlobalBrightness
Definition Lighting.cs:27

References Terraria.Lighting._activeEngine, and Terraria.Lighting.GlobalBrightness.