Terraria v1.4.4.9
Terraria source code documentation
All Classes Namespaces Files Functions Variables Enumerations Enumerator Properties Events Macros

◆ AddLight() [3/5]

static void Terraria.Lighting.AddLight ( Vector2 position,
float r,
float g,
float b )
inlinestatic

Definition at line 142 of file Lighting.cs.

143 {
144 AddLight((int)(position.X / 16f), (int)(position.Y / 16f), r, g, b);
145 }
static void AddLight(Vector2 position, Vector3 rgb)
Definition Lighting.cs:137

References Terraria.Lighting.AddLight(), Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.