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Terraria v1.4.4.9
Terraria source code documentation
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Public Member Functions | |
| SlotId | Play (SoundStyle style, Vector2 position) |
| SlotId | PlayLooped (SoundStyle style, Vector2 position, ActiveSound.LoopedPlayCondition loopingCondition) |
| void | Reload () |
| SlotId | Play (SoundStyle style) |
| ActiveSound | GetActiveSound (SlotId id) |
| void | PauseAll () |
| void | ResumeAll () |
| void | StopAll () |
| void | Update () |
| ActiveSound | FindActiveSound (SoundStyle style) |
Private Attributes | |
| readonly SlotVector< ActiveSound > | _trackedSounds = new SlotVector<ActiveSound>(4096) |
Definition at line 7 of file SoundPlayer.cs.