Terraria v1.4.4.9
Terraria source code documentation
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Public Member Functions | |
SlotId | Play (SoundStyle style, Vector2 position) |
SlotId | PlayLooped (SoundStyle style, Vector2 position, ActiveSound.LoopedPlayCondition loopingCondition) |
void | Reload () |
SlotId | Play (SoundStyle style) |
ActiveSound | GetActiveSound (SlotId id) |
void | PauseAll () |
void | ResumeAll () |
void | StopAll () |
void | Update () |
ActiveSound | FindActiveSound (SoundStyle style) |
Private Attributes | |
readonly SlotVector< ActiveSound > | _trackedSounds = new SlotVector<ActiveSound>(4096) |
Definition at line 7 of file SoundPlayer.cs.