Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ PauseAll()

void Terraria.Audio.SoundPlayer.PauseAll ( )
inline

Definition at line 73 of file SoundPlayer.cs.

74 {
75 //IL_000f: Unknown result type (might be due to invalid IL or missing references)
77 {
78 item.Value.Pause();
79 }
80 }
readonly SlotVector< ActiveSound > _trackedSounds
Definition SoundPlayer.cs:9

References Terraria.Audio.SoundPlayer._trackedSounds.

Referenced by Terraria.Audio.SoundEngine.Update().