107 if ((
WorldGen.
SolidTile(num2, num3) ||
TileID.
Sets.
Platforms[
Framing.
GetTileSafely(num2, num3).type]) && (!
Collision.
SolidTiles(num2 - 1, num2 + 1, num3 - 3, num3 - 1) || (!
Collision.
SolidTiles(num2, num2, num3 - 3, num3 - 1) && !
Collision.
SolidTiles(num2 + 1, num2 + 1, num3 - 3, num3 - 2) && !
Collision.
SolidTiles(num2 - 1, num2 - 1, num3 - 3, num3 - 2))))