Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 2947 of file Collision.cs.
References Terraria.Collision.SolidTiles(), Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.
Referenced by Terraria.NPC.AI(), Terraria.NPC.AI_003_Fighters(), Terraria.NPC.AI_007_TownEntities(), Terraria.NPC.AI_007_TownEntities_TeleportToHome(), Terraria.NPC.AI_045_Golem(), Terraria.NPC.AI_084_LunaticCultist(), Terraria.Projectile.AI_191_TrueNightsEdge(), Terraria.NPC.AI_AttemptToFindTeleportSpot(), Terraria.NPC.BloodNautilus_CallForHelp(), Terraria.GameContent.Events.CultistRitual.CheckFloor(), Terraria.Projectile.Damage(), Terraria.NPC.HitEffect(), Terraria.Player.ItemCheck_CheckCanUse(), Terraria.WorldGen.ScoreRoom(), Terraria.WorldGen.ShakeTree(), Terraria.NPC.SlimeRainSpawns(), Terraria.Collision.SolidTiles(), Terraria.Collision.SolidTiles(), Terraria.Collision.SolidTilesVersatile(), Terraria.NPC.SpawnNPC(), Terraria.WorldGen.SpawnTownNPC(), Terraria.WorldGen.SpawnTravelNPC(), and Terraria.WorldGen.TriggerLunarApocalypse().