Terraria v1.4.4.9
Terraria source code documentation
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Terraria.Framing Class Reference

Classes

struct  BlockStyle
 

Static Public Member Functions

static void Initialize ()
 
static void Add8WayLookup (int lookup, short point1X, short point1Y, short point2X, short point2Y, short point3X, short point3Y)
 
static void Add8WayLookup (int lookup, short x, short y)
 
static void AddWallFrameLookup (int lookup, short point1X, short point1Y, short point2X, short point2Y, short point3X, short point3Y, short point4X, short point4Y)
 
static void SelfFrame8Way (int i, int j, Tile centerTile, bool resetFrame)
 
static void WallFrame (int i, int j, bool resetFrame=false)
 
static Tile GetTileSafely (Vector2 position)
 
static Tile GetTileSafely (Point pt)
 
static Tile GetTileSafely (Point16 pt)
 
static Tile GetTileSafely (int i, int j)
 

Static Private Member Functions

static BlockStyle FindBlockStyle (Tile blockTile)
 
static bool WillItBlend (ushort myType, ushort otherType)
 

Static Private Attributes

static Point16[][] selfFrame8WayLookup
 
static Point16[][] wallFrameLookup
 
static Point16 frameSize8Way
 
static Point16 wallFrameSize
 
static BlockStyle[] blockStyleLookup
 
static int[][] phlebasTileFrameNumberLookup
 
static int[][] lazureTileFrameNumberLookup
 
static int[][] centerWallFrameLookup
 

Detailed Description

Definition at line 7 of file Framing.cs.


The documentation for this class was generated from the following file: