Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 363 of file LegacyLighting.cs.
References Terraria.Graphics.Light.LegacyLighting._camera, Terraria.Graphics.Light.LegacyLighting._requestedRectBottom, Terraria.Graphics.Light.LegacyLighting._requestedRectLeft, Terraria.Graphics.Light.LegacyLighting._requestedRectRight, Terraria.Graphics.Light.LegacyLighting._requestedRectTop, Terraria.Graphics.Light.LegacyLighting._states, Terraria.Tile.active(), System.array, System.Math.Floor(), Terraria.Main.GameViewMatrix, Terraria.Graphics.Light.LegacyLighting.IsColorOrWhiteMode, Terraria.Main.Map, Terraria.Main.mapMaxX, Terraria.Main.mapMaxY, Terraria.Main.mapMinX, Terraria.Main.mapMinY, Terraria.Main.mapTimeMax, Terraria.Main.maxTilesX, Terraria.Main.maxTilesY, System.Math.Min(), Terraria.Lighting.OffScreenTiles, Terraria.Main.tile, Terraria.Graphics.Camera.UnscaledPosition, Terraria.Graphics.Camera.UnscaledSize, System.value, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.
Referenced by Terraria.Graphics.Light.LegacyLighting.ProcessArea().