Terraria v1.4.4.9
Terraria source code documentation
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◆ DrawInterface_1_1_DrawEmoteBubblesInWorld()

static void Terraria.Main.DrawInterface_1_1_DrawEmoteBubblesInWorld ( )
inlinestaticprivate

Definition at line 43439 of file Main.cs.

43440 {
43441 spriteBatch.End();
43442 spriteBatch.Begin(SpriteSortMode.Deferred, null, SamplerState.PointClamp, null, null, null, GameViewMatrix.ZoomMatrix);
43444 if (instance.currentNPCShowingChatBubble != -1)
43445 {
43446 DrawNPCChatBubble(instance.currentNPCShowingChatBubble);
43447 }
43448 instance.currentNPCShowingChatBubble = -1;
43449 }
static readonly SamplerState PointClamp
static void DrawAll(SpriteBatch sb)
static SpriteBatch spriteBatch
Definition Main.cs:974
static Main instance
Definition Main.cs:283
static SpriteViewMatrix GameViewMatrix
Definition Main.cs:227
static void DrawNPCChatBubble(int i)
Definition Main.cs:40148

References Terraria.GameContent.UI.EmoteBubble.DrawAll(), Terraria.Main.DrawNPCChatBubble(), Terraria.Main.GameViewMatrix, Terraria.Main.instance, Microsoft.Xna.Framework.Graphics.SamplerState.PointClamp, and Terraria.Main.spriteBatch.

Referenced by Terraria.Main.SetupDrawInterfaceLayers().