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    Terraria v1.4.4.9
    
   Terraria source code documentation 
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Public Member Functions | |
| DD2Film () | |
| override void | OnBegin () | 
| override void | OnEnd () | 
| void | AddSequence (int start, int duration, FrameEvent frameEvent) | 
| void | AppendSequence (int duration, FrameEvent frameEvent) | 
| void | AddSequences (int start, int duration, params FrameEvent[] frameEvents) | 
| void | AppendSequences (int duration, params FrameEvent[] frameEvents) | 
| void | AppendEmptySequence (int duration) | 
| void | AppendKeyFrame (FrameEvent frameEvent) | 
| void | AppendKeyFrames (params FrameEvent[] frameEvents) | 
| void | AddKeyFrame (int frame, FrameEvent frameEvent) | 
| void | AddKeyFrames (int frame, params FrameEvent[] frameEvents) | 
| bool | OnUpdate (GameTime gameTime) | 
Properties | |
| int | Frame [get] | 
| int | FrameCount [get] | 
| int | AppendPoint [get] | 
| bool | IsActive [get] | 
Static Private Member Functions | |
| static void | EmptyFrameEvent (FrameEventData evt) | 
Private Attributes | |
| NPC | _dryad | 
| NPC | _ogre | 
| NPC | _portal | 
| List< NPC > | _army = new List<NPC>() | 
| List< NPC > | _critters = new List<NPC>() | 
| Vector2 | _startPoint | 
| int | _frame | 
| int | _frameCount | 
| int | _nextSequenceAppendTime | 
| bool | _isActive | 
| List< Sequence > | _sequences = new List<Sequence>() | 
Definition at line 11 of file DD2Film.cs.