Terraria v1.4.4.9
Terraria source code documentation
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◆ OnEnd()

override void Terraria.Cinematics.DD2Film.OnEnd ( )
inlinevirtual

Reimplemented from Terraria.Cinematics.Film.

Definition at line 373 of file DD2Film.cs.

374 {
375 if (_dryad != null)
376 {
377 _dryad.active = false;
378 }
379 if (_portal != null)
380 {
381 _portal.active = false;
382 }
383 if (_ogre != null)
384 {
385 _ogre.active = false;
386 }
387 foreach (NPC critter in _critters)
388 {
389 critter.active = false;
390 }
391 foreach (NPC item in _army)
392 {
393 item.active = false;
394 }
395 Main.NewText("DD2Film: End");
396 base.OnEnd();
397 }

References Terraria.Cinematics.DD2Film._army, Terraria.Cinematics.DD2Film._critters, Terraria.Cinematics.DD2Film._dryad, Terraria.Cinematics.DD2Film._ogre, Terraria.Cinematics.DD2Film._portal, System.item, and Terraria.Main.NewText().