UIBestiaryInfoItemLine(DropRateInfo info, BestiaryUICollectionInfo uiinfo, float textScale=1f)
void MouseOver(UIMouseEvent evt, UIElement listeningElement)
void GetDropInfo(DropRateInfo dropRateInfo, BestiaryUICollectionInfo uiinfo, out string stackRange, out string droprate)
override int CompareTo(object obj)
void MouseOut(UIMouseEvent evt, UIElement listeningElement)
override void DrawSelf(SpriteBatch spriteBatch)
void SetBestiaryNotesOnItemCache(DropRateInfo info)
void DrawPanel(SpriteBatch spriteBatch, Texture2D texture, Color color)
static IAssetRepository Assets