Terraria v1.4.4.9
Terraria source code documentation
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◆ Dispose() [2/2]

override void Microsoft.Xna.Framework.Graphics.RasterizerState.Dispose ( [MarshalAs(UnmanagedType.U1)] bool P_0)
inlineprotectedvirtual

Reimplemented from Microsoft.Xna.Framework.Graphics.GraphicsResource.

Definition at line 206 of file RasterizerState.cs.

207 {
208 if (P_0)
209 {
210 try
211 {
213 return;
214 }
215 finally
216 {
217 base.Dispose(true);
218 }
219 }
220 base.Dispose(false);
221 }

References Microsoft.Xna.Framework.Graphics.RasterizerState._007ERasterizerState().