Terraria v1.4.4.9
Terraria source code documentation
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System.Numerics.Plane Struct Reference

Public Member Functions

 Plane (float x, float y, float z, float d)
 
 Plane (Vector3 normal, float d)
 
 Plane (Vector4 value)
 
override readonly bool Equals ([NotNullWhen(true)] object? obj)
 
readonly bool Equals (Plane other)
 
override readonly int GetHashCode ()
 
override readonly string ToString ()
 
bool Equals (T? other)
 

Static Public Member Functions

static Plane CreateFromVertices (Vector3 point1, Vector3 point2, Vector3 point3)
 
static float Dot (Plane plane, Vector4 value)
 
static float DotCoordinate (Plane plane, Vector3 value)
 
static float DotNormal (Plane plane, Vector3 value)
 
static Plane Normalize (Plane value)
 
static Plane Transform (Plane plane, Matrix4x4 matrix)
 
static Plane Transform (Plane plane, Quaternion rotation)
 
static bool operator== (Plane value1, Plane value2)
 
static bool operator!= (Plane value1, Plane value2)
 

Public Attributes

Vector3 Normal
 
float D
 

Detailed Description

Definition at line 7 of file Plane.cs.


The documentation for this struct was generated from the following file: