Terraria v1.4.4.9
Terraria source code documentation
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◆ operator==()

static bool System.Numerics.Plane.operator== ( Plane value1,
Plane value2 )
inlinestatic

Definition at line 148 of file Plane.cs.

149 {
150 if (value1.Normal.X == value2.Normal.X && value1.Normal.Y == value2.Normal.Y && value1.Normal.Z == value2.Normal.Z)
151 {
152 return value1.D == value2.D;
153 }
154 return false;
155 }

References System.Numerics.Plane.D, System.Numerics.Plane.Normal, System.Numerics.Vector3.X, System.Numerics.Vector3.Y, and System.Numerics.Vector3.Z.