Terraria v1.4.4.9
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System.IO.Strategies.BufferedFileStreamStrategy Member List

This is the complete list of members for System.IO.Strategies.BufferedFileStreamStrategy, including all inherited members.

_asyncActiveSemaphoreSystem.IO.Streamprotected
_bufferSystem.IO.Strategies.BufferedFileStreamStrategyprivate
_bufferSizeSystem.IO.Strategies.BufferedFileStreamStrategyprivate
_lastSyncCompletedReadTaskSystem.IO.Strategies.BufferedFileStreamStrategyprivate
_readLenSystem.IO.Strategies.BufferedFileStreamStrategyprivate
_readPosSystem.IO.Strategies.BufferedFileStreamStrategyprivate
_strategySystem.IO.Strategies.BufferedFileStreamStrategyprivate
_writePosSystem.IO.Strategies.BufferedFileStreamStrategyprivate
AllocateBuffer()System.IO.Strategies.BufferedFileStreamStrategyinlineprivate
BeginEndReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginEndWriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)System.IO.Strategies.BufferedFileStreamStrategyinline
System::IO::Strategies::FileStreamStrategy.BeginRead(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)System.IO.Streaminlinevirtual
BeginReadInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)System.IO.Strategies.BufferedFileStreamStrategyinline
System::IO::Strategies::FileStreamStrategy.BeginWrite(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)System.IO.Streaminlinevirtual
BeginWriteInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
BufferedFileStreamStrategy(FileStreamStrategy strategy, int bufferSize)System.IO.Strategies.BufferedFileStreamStrategyinlinepackage
CanReadSystem.IO.Strategies.BufferedFileStreamStrategy
CanSeekSystem.IO.Strategies.BufferedFileStreamStrategy
CanTimeoutSystem.IO.Stream
CanWriteSystem.IO.Strategies.BufferedFileStreamStrategy
ClearReadBufferBeforeWrite()System.IO.Strategies.BufferedFileStreamStrategyinlineprivate
Close()System.IO.Streaminlinevirtual
CopyTo(Stream destination, int bufferSize)System.IO.Strategies.BufferedFileStreamStrategyinlinevirtual
System::IO::Strategies::FileStreamStrategy.CopyTo(Stream destination)System.IO.Streaminline
CopyToAsync(Stream destination, int bufferSize, CancellationToken cancellationToken)System.IO.Strategies.BufferedFileStreamStrategyinlinevirtual
System::IO::Strategies::FileStreamStrategy.CopyToAsync(Stream destination)System.IO.Streaminline
System::IO::Strategies::FileStreamStrategy.CopyToAsync(Stream destination, int bufferSize)System.IO.Streaminline
System::IO::Strategies::FileStreamStrategy.CopyToAsync(Stream destination, CancellationToken cancellationToken)System.IO.Streaminline
CopyToAsyncCore(Stream destination, int bufferSize, CancellationToken cancellationToken)System.IO.Strategies.BufferedFileStreamStrategyinlineprivate
CreateWaitHandle()System.IO.Streaminlineprotectedvirtual
Dispose(bool disposing)System.IO.Strategies.BufferedFileStreamStrategyinlineprotectedvirtual
System::IO::Strategies::FileStreamStrategy.Dispose()System.IO.Streaminline
DisposeAsync()System.IO.Strategies.BufferedFileStreamStrategyinlinevirtual
DisposeInternal(bool disposing)System.IO.Strategies.BufferedFileStreamStrategyinlinepackage
EndRead(IAsyncResult asyncResult)System.IO.Strategies.BufferedFileStreamStrategyinlinevirtual
EndWrite(IAsyncResult asyncResult)System.IO.Strategies.BufferedFileStreamStrategyinlinevirtual
EnsureAsyncActiveSemaphoreInitialized()System.IO.Streaminlineprotected
EnsureBufferAllocated()System.IO.Strategies.BufferedFileStreamStrategyinlineprivate
EnsureCanRead()System.IO.Strategies.BufferedFileStreamStrategyinlineprivate
EnsureCanSeek()System.IO.Strategies.BufferedFileStreamStrategyinlineprivate
EnsureCanWrite()System.IO.Strategies.BufferedFileStreamStrategyinlineprivate
EnsureNotClosed()System.IO.Strategies.BufferedFileStreamStrategyinlineprivate
FinishTrackingAsyncOperation(ReadWriteTask task)System.IO.Streaminlineprivate
FinishWriteAsync(Task writeTask, byte[] localBuffer)System.IO.Streaminlineprivatestatic
Flush()System.IO.Strategies.BufferedFileStreamStrategyinline
Flush(bool flushToDisk)System.IO.Strategies.BufferedFileStreamStrategyinlinepackage
FlushAsync(CancellationToken cancellationToken)System.IO.Strategies.BufferedFileStreamStrategyinlinevirtual
System::IO::Strategies::FileStreamStrategy.FlushAsync()System.IO.Streaminline
FlushAsyncInternal(CancellationToken cancellationToken)System.IO.Strategies.BufferedFileStreamStrategyinlineprivate
FlushRead()System.IO.Strategies.BufferedFileStreamStrategyinlineprivate
FlushWrite()System.IO.Strategies.BufferedFileStreamStrategyinlineprivate
GetCopyBufferSize()System.IO.Streaminlineprivate
GetLifetimeService()System.MarshalByRefObjectinline
HandleSystem.IO.Strategies.FileStreamStrategypackage
HasOverriddenBeginEndRead()System.IO.Streamprivate
HasOverriddenBeginEndWrite()System.IO.Streamprivate
InitializeLifetimeService()System.MarshalByRefObjectinlinevirtual
IsAsyncSystem.IO.Strategies.BufferedFileStreamStrategypackage
IsClosedSystem.IO.Strategies.BufferedFileStreamStrategypackage
LengthSystem.IO.Strategies.BufferedFileStreamStrategy
Lock(long position, long length)System.IO.Strategies.BufferedFileStreamStrategyinlinepackage
MemberwiseClone(bool cloneIdentity)System.MarshalByRefObjectinlineprotected
NameSystem.IO.Strategies.BufferedFileStreamStrategypackage
NullSystem.IO.Streamstatic
ObjectInvariant()System.IO.Streaminlineprotectedvirtual
PositionSystem.IO.Strategies.BufferedFileStreamStrategy
Read(byte[] buffer, int offset, int count)System.IO.Strategies.BufferedFileStreamStrategyinline
Read(Span< byte > destination)System.IO.Strategies.BufferedFileStreamStrategyinlinevirtual
ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.IO.Strategies.BufferedFileStreamStrategyinlinevirtual
ReadAsync(Memory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))System.IO.Strategies.BufferedFileStreamStrategyinlinevirtual
System::IO::Strategies::FileStreamStrategy.ReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
ReadAsyncSlowPath(Task semaphoreLockTask, Memory< byte > buffer, CancellationToken cancellationToken)System.IO.Strategies.BufferedFileStreamStrategyinlineprivate
ReadByte()System.IO.Strategies.BufferedFileStreamStrategyinlinevirtual
ReadByteSlow()System.IO.Strategies.BufferedFileStreamStrategyinlineprivate
ReadFromNonSeekableAsync(Memory< byte > destination, CancellationToken cancellationToken)System.IO.Strategies.BufferedFileStreamStrategyinlineprivate
ReadSpan(Span< byte > destination, ArraySegment< byte > arraySegment)System.IO.Strategies.BufferedFileStreamStrategyinlineprivate
ReadTimeoutSystem.IO.Stream
RunReadWriteTask(ReadWriteTask readWriteTask)System.IO.Streaminlineprivatestatic
RunReadWriteTaskWhenReady(Task asyncWaiter, ReadWriteTask readWriteTask)System.IO.Streaminlineprivatestatic
SafeFileHandleSystem.IO.Strategies.BufferedFileStreamStrategypackage
Seek(long offset, SeekOrigin origin)System.IO.Strategies.BufferedFileStreamStrategyinline
SetLength(long value)System.IO.Strategies.BufferedFileStreamStrategyinline
Synchronized(Stream stream)System.IO.Streaminlinestatic
Unlock(long position, long length)System.IO.Strategies.BufferedFileStreamStrategyinlinepackage
ValidateBufferArguments(byte[] buffer, int offset, int count)System.IO.Streaminlineprotectedstatic
ValidateCopyToArguments(Stream destination, int bufferSize)System.IO.Streaminlineprotectedstatic
Write(byte[] buffer, int offset, int count)System.IO.Strategies.BufferedFileStreamStrategyinline
Write(ReadOnlySpan< byte > buffer)System.IO.Strategies.BufferedFileStreamStrategyinlinevirtual
WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.IO.Strategies.BufferedFileStreamStrategyinlinevirtual
WriteAsync(ReadOnlyMemory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))System.IO.Strategies.BufferedFileStreamStrategyinlinevirtual
System::IO::Strategies::FileStreamStrategy.WriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
WriteAsyncSlowPath(Task semaphoreLockTask, ReadOnlyMemory< byte > source, CancellationToken cancellationToken)System.IO.Strategies.BufferedFileStreamStrategyinlineprivate
WriteByte(byte value)System.IO.Strategies.BufferedFileStreamStrategyinlinevirtual
WriteByteSlow(byte value)System.IO.Strategies.BufferedFileStreamStrategyinlineprivate
WriteSpan(ReadOnlySpan< byte > source, ArraySegment< byte > arraySegment)System.IO.Strategies.BufferedFileStreamStrategyinlineprivate
WriteTimeoutSystem.IO.Stream
WriteToNonSeekableAsync(ReadOnlyMemory< byte > source, CancellationToken cancellationToken)System.IO.Strategies.BufferedFileStreamStrategyinlineprivate
~BufferedFileStreamStrategy()System.IO.Strategies.BufferedFileStreamStrategyinlineprivate