Terraria v1.4.4.9
Terraria source code documentation
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System.IO.Strategies.FileStreamStrategy Class Referenceabstract

Public Member Functions

void CopyTo (Stream destination)
 
virtual void CopyTo (Stream destination, int bufferSize)
 
Task CopyToAsync (Stream destination)
 
Task CopyToAsync (Stream destination, int bufferSize)
 
Task CopyToAsync (Stream destination, CancellationToken cancellationToken)
 
virtual Task CopyToAsync (Stream destination, int bufferSize, CancellationToken cancellationToken)
 
void Dispose ()
 
virtual void Close ()
 
virtual ValueTask DisposeAsync ()
 
void Flush ()
 
Task FlushAsync ()
 
virtual Task FlushAsync (CancellationToken cancellationToken)
 
virtual IAsyncResult BeginRead (byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)
 
virtual int EndRead (IAsyncResult asyncResult)
 
Task< int > ReadAsync (byte[] buffer, int offset, int count)
 
virtual Task< int > ReadAsync (byte[] buffer, int offset, int count, CancellationToken cancellationToken)
 
virtual ValueTask< int > ReadAsync (Memory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))
 
virtual IAsyncResult BeginWrite (byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)
 
virtual void EndWrite (IAsyncResult asyncResult)
 
Task WriteAsync (byte[] buffer, int offset, int count)
 
virtual Task WriteAsync (byte[] buffer, int offset, int count, CancellationToken cancellationToken)
 
virtual ValueTask WriteAsync (ReadOnlyMemory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))
 
long Seek (long offset, SeekOrigin origin)
 
void SetLength (long value)
 
int Read (byte[] buffer, int offset, int count)
 
virtual int Read (Span< byte > buffer)
 
virtual int ReadByte ()
 
void Write (byte[] buffer, int offset, int count)
 
virtual void Write (ReadOnlySpan< byte > buffer)
 
virtual void WriteByte (byte value)
 
object GetLifetimeService ()
 
virtual object InitializeLifetimeService ()
 

Static Public Member Functions

static Stream Synchronized (Stream stream)
 

Static Public Attributes

static readonly Stream Null = new NullStream()
 

Protected Member Functions

SemaphoreSlim EnsureAsyncActiveSemaphoreInitialized ()
 
virtual void Dispose (bool disposing)
 
virtual WaitHandle CreateWaitHandle ()
 
virtual void ObjectInvariant ()
 
MarshalByRefObject MemberwiseClone (bool cloneIdentity)
 

Static Protected Member Functions

static void ValidateBufferArguments (byte[] buffer, int offset, int count)
 
static void ValidateCopyToArguments (Stream destination, int bufferSize)
 

Protected Attributes

SemaphoreSlim _asyncActiveSemaphore
 

Package Functions

void Lock (long position, long length)
 
void Unlock (long position, long length)
 
void Flush (bool flushToDisk)
 
void DisposeInternal (bool disposing)
 
Task< int > BeginReadInternal (byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)
 
Task BeginWriteInternal (byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)
 

Properties

bool IsAsync [get]
 
string Name [get]
 
SafeFileHandle SafeFileHandle [get]
 
IntPtr Handle [get]
 
bool IsClosed [get]
 
bool CanRead [get]
 
bool CanWrite [get]
 
bool CanSeek [get]
 
virtual bool CanTimeout [get]
 
long Length [get]
 
long Position [get, set]
 
virtual int ReadTimeout [get, set]
 
virtual int WriteTimeout [get, set]
 

Private Member Functions

bool HasOverriddenBeginEndRead ()
 
bool HasOverriddenBeginEndWrite ()
 
int GetCopyBufferSize ()
 
Task< int > BeginEndReadAsync (byte[] buffer, int offset, int count)
 
void FinishTrackingAsyncOperation (ReadWriteTask task)
 
Task BeginEndWriteAsync (byte[] buffer, int offset, int count)
 

Static Private Member Functions

static void RunReadWriteTaskWhenReady (Task asyncWaiter, ReadWriteTask readWriteTask)
 
static void RunReadWriteTask (ReadWriteTask readWriteTask)
 
static async Task FinishWriteAsync (Task writeTask, byte[] localBuffer)
 

Detailed Description

Definition at line 5 of file FileStreamStrategy.cs.


The documentation for this class was generated from the following file: