Terraria v1.4.4.9
Terraria source code documentation
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◆ BeginRead()

virtual IAsyncResult System.IO.Stream.BeginRead ( byte[] buffer,
int offset,
int count,
AsyncCallback? callback,
object? state )
inlinevirtualinherited

Reimplemented in System.IO.IsolatedStorage.IsolatedStorageFileStream, System.IO.Compression.BrotliStream, System.IO.Compression.DeflateStream, System.IO.Compression.GZipStream, System.IO.Compression.ZLibStream, System.Net.Security.NegotiateStream, System.Net.Security.SslStream, System.IO.Pipes.PipeStream, System.Net.Quic.QuicStream, System.Net.Sockets.NetworkStream, System.IO.BufferedStream, System.IO.FileStream, and System.Security.Cryptography.CryptoStream.

Definition at line 688 of file Stream.cs.

689 {
690 return BeginReadInternal(buffer, offset, count, callback, state, serializeAsynchronously: false, apm: true);
691 }
Task< int > BeginReadInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)
Definition Stream.cs:693

References System.IO.Stream.BeginReadInternal(), System.buffer, System.count, System.offset, and System.state.

Referenced by System.IO.DelegatingStream.BeginRead(), System.Net.DelegatedStream.BeginRead(), System.IO.Strategies.DerivedFileStreamStrategy.BeginRead(), System.IO.Stream.SyncStream.BeginRead(), System.IO.FileStream.BeginRead(), System.Net.Mime.MimePart.ContentStreamCallbackHandler(), System.Net.Base64Stream.ReadAsyncResult.Read(), System.Net.BufferedReadStream.ReadAsyncResult.Read(), and System.Net.Mime.MimePart.WriteCallbackHandler().