Terraria v1.4.4.9
Terraria source code documentation
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Reimplemented from System.IO.Stream.
Definition at line 797 of file BufferedFileStreamStrategy.cs.
References System.IO.Strategies.BufferedFileStreamStrategy._buffer, System.IO.Strategies.BufferedFileStreamStrategy._bufferSize, System.IO.Strategies.BufferedFileStreamStrategy._readLen, System.IO.Strategies.BufferedFileStreamStrategy._readPos, System.IO.Strategies.BufferedFileStreamStrategy._strategy, System.IO.Strategies.BufferedFileStreamStrategy._writePos, System.buffer, System.cancellationToken, System.IO.Stream.CanSeek, System.IO.Stream.EnsureAsyncActiveSemaphoreInitialized(), System.IO.Strategies.BufferedFileStreamStrategy.EnsureBufferAllocated(), System.IO.Strategies.BufferedFileStreamStrategy.EnsureCanWrite(), System.Threading.Tasks.ValueTask< TResult >.FromCanceled(), System.Threading.SemaphoreSlim.Release(), System.task, System.Threading.SemaphoreSlim.WaitAsync(), System.IO.Stream.WriteAsync(), System.IO.Strategies.BufferedFileStreamStrategy.WriteAsyncSlowPath(), and System.IO.Strategies.BufferedFileStreamStrategy.WriteToNonSeekableAsync().