Terraria v1.4.4.9
Terraria source code documentation
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Terraria.DataStructures.PlayerDrawHeadLayers Member List

This is the complete list of members for Terraria.DataStructures.PlayerDrawHeadLayers, including all inherited members.

DrawPlayer_00_BackHelmet(ref PlayerDrawHeadSet drawinfo)Terraria.DataStructures.PlayerDrawHeadLayersinlinestatic
DrawPlayer_01_FaceSkin(ref PlayerDrawHeadSet drawinfo)Terraria.DataStructures.PlayerDrawHeadLayersinlinestatic
DrawPlayer_02_DrawArmorWithFullHair(ref PlayerDrawHeadSet drawinfo)Terraria.DataStructures.PlayerDrawHeadLayersinlinestatic
DrawPlayer_03_HelmetHair(ref PlayerDrawHeadSet drawinfo)Terraria.DataStructures.PlayerDrawHeadLayersinlinestatic
DrawPlayer_04_BadgersHat(ref PlayerDrawHeadSet drawinfo)Terraria.DataStructures.PlayerDrawHeadLayersinlinestatic
DrawPlayer_04_CapricornMask(ref PlayerDrawHeadSet drawinfo)Terraria.DataStructures.PlayerDrawHeadLayersinlinestatic
DrawPlayer_04_GetHatDrawPosition(ref PlayerDrawHeadSet drawinfo, Vector2 hatOffset, int usedGravDir)Terraria.DataStructures.PlayerDrawHeadLayersinlineprivatestatic
DrawPlayer_04_HatsWithFullHair(ref PlayerDrawHeadSet drawinfo)Terraria.DataStructures.PlayerDrawHeadLayersinlinestatic
DrawPlayer_04_RabbitOrder(ref PlayerDrawHeadSet drawinfo)Terraria.DataStructures.PlayerDrawHeadLayersinlinestatic
DrawPlayer_05_TallHats(ref PlayerDrawHeadSet drawinfo)Terraria.DataStructures.PlayerDrawHeadLayersinlinestatic
DrawPlayer_06_NormalHats(ref PlayerDrawHeadSet drawinfo)Terraria.DataStructures.PlayerDrawHeadLayersinlinestatic
DrawPlayer_07_JustHair(ref PlayerDrawHeadSet drawinfo)Terraria.DataStructures.PlayerDrawHeadLayersinlinestatic
DrawPlayer_08_FaceAcc(ref PlayerDrawHeadSet drawinfo)Terraria.DataStructures.PlayerDrawHeadLayersinlinestatic
DrawPlayer_0_(ref PlayerDrawHeadSet drawinfo)Terraria.DataStructures.PlayerDrawHeadLayersinlinestatic
DrawPlayer_DrawSelectionRect(ref PlayerDrawHeadSet drawinfo)Terraria.DataStructures.PlayerDrawHeadLayersinlinestatic
DrawPlayer_RenderAllLayers(ref PlayerDrawHeadSet drawinfo)Terraria.DataStructures.PlayerDrawHeadLayersinlinestatic
GetHatStacks(ref PlayerDrawHeadSet drawinfo, int itemId)Terraria.DataStructures.PlayerDrawHeadLayersinlineprivatestatic
QuickCDD(List< DrawData > drawData, Texture2D texture, Vector2 position, Rectangle? sourceRectangle, Color color, float rotation, Vector2 origin, float scale, SpriteEffects effects, float layerDepth)Terraria.DataStructures.PlayerDrawHeadLayersinlinestatic
QuickCDD(List< DrawData > drawData, int shaderTechnique, Texture2D texture, Vector2 position, Rectangle? sourceRectangle, Color color, float rotation, Vector2 origin, float scale, SpriteEffects effects, float layerDepth)Terraria.DataStructures.PlayerDrawHeadLayersinlinestatic