Terraria v1.4.4.9
Terraria source code documentation
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◆ DrawTheContent()

override void Terraria.GameContent.PlayerHeadDrawRenderTargetContent.DrawTheContent ( SpriteBatch spriteBatch)
inlinepackage

Definition at line 22 of file PlayerHeadDrawRenderTargetContent.cs.

23 {
24 if (_player != null && !_player.ShouldNotDraw)
25 {
27 _dust.Clear();
28 _gore.Clear();
30 drawinfo.BoringSetup(_player, _drawData, _dust, _gore, width / 2, height / 2, 1f, 1f);
41 }
42 }
static void DrawPlayer_RenderAllLayers(ref PlayerDrawHeadSet drawinfo)
static void DrawPlayer_03_HelmetHair(ref PlayerDrawHeadSet drawinfo)
static void DrawPlayer_05_TallHats(ref PlayerDrawHeadSet drawinfo)
static void DrawPlayer_02_DrawArmorWithFullHair(ref PlayerDrawHeadSet drawinfo)
static void DrawPlayer_01_FaceSkin(ref PlayerDrawHeadSet drawinfo)
static void DrawPlayer_06_NormalHats(ref PlayerDrawHeadSet drawinfo)
static void DrawPlayer_04_HatsWithFullHair(ref PlayerDrawHeadSet drawinfo)
static void DrawPlayer_07_JustHair(ref PlayerDrawHeadSet drawinfo)
static void DrawPlayer_00_BackHelmet(ref PlayerDrawHeadSet drawinfo)
static void DrawPlayer_08_FaceAcc(ref PlayerDrawHeadSet drawinfo)
bool ShouldNotDraw
Definition Player.cs:3464

References Terraria.GameContent.PlayerHeadDrawRenderTargetContent._drawData, Terraria.GameContent.PlayerHeadDrawRenderTargetContent._dust, Terraria.GameContent.PlayerHeadDrawRenderTargetContent._gore, Terraria.GameContent.PlayerHeadDrawRenderTargetContent._player, System.Collections.Generic.List< T >.Clear(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_00_BackHelmet(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_01_FaceSkin(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_02_DrawArmorWithFullHair(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_03_HelmetHair(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_04_HatsWithFullHair(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_05_TallHats(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_06_NormalHats(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_07_JustHair(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_08_FaceAcc(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_RenderAllLayers(), Terraria.GameContent.AnOutlinedDrawRenderTargetContent.height, Terraria.Player.ShouldNotDraw, and Terraria.GameContent.AnOutlinedDrawRenderTargetContent.width.