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Terraria v1.4.4.9
Terraria source code documentation
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Public Member Functions | |
| void | BoringSetup (Player drawPlayer2, List< DrawData > drawData, List< int > dust, List< int > gore, float X, float Y, float Alpha, float Scale) |
Public Attributes | |
| List< DrawData > | DrawData |
| List< int > | Dust |
| List< int > | Gore |
| Player | drawPlayer |
| int | cHead |
| int | cFace |
| int | cFaceHead |
| int | cFaceFlower |
| int | cUnicornHorn |
| int | cAngelHalo |
| int | cBeard |
| int | skinVar |
| int | hairShaderPacked |
| int | skinDyePacked |
| float | scale |
| Color | colorEyeWhites |
| Color | colorEyes |
| Color | colorHair |
| Color | colorHead |
| Color | colorArmorHead |
| Color | colorDisplayDollSkin |
| SpriteEffects | playerEffect |
| Vector2 | headVect |
| Rectangle | bodyFrameMemory |
| bool | fullHair |
| bool | hatHair |
| bool | hideHair |
| bool | helmetIsTall |
| bool | helmetIsOverFullHair |
| bool | helmetIsNormal |
| bool | drawUnicornHorn |
| bool | drawAngelHalo |
| Vector2 | Position |
| Vector2 | hairOffset |
| Vector2 | helmetOffset |
Properties | |
| Rectangle | HairFrame [get] |
Definition at line 8 of file PlayerDrawHeadSet.cs.