Terraria v1.4.4.9
Terraria source code documentation
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inlineprotectedvirtualinherited |
Reimplemented in Microsoft.Xna.Framework.Graphics.BlendState, Microsoft.Xna.Framework.Graphics.DepthStencilState, Microsoft.Xna.Framework.Graphics.Effect, Microsoft.Xna.Framework.Graphics.IndexBuffer, Microsoft.Xna.Framework.Graphics.OcclusionQuery, Microsoft.Xna.Framework.Graphics.RasterizerState, Microsoft.Xna.Framework.Graphics.RenderTarget2D, Microsoft.Xna.Framework.Graphics.RenderTargetCube, Microsoft.Xna.Framework.Graphics.SamplerState, Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Graphics.Texture3D, Microsoft.Xna.Framework.Graphics.TextureCube, Microsoft.Xna.Framework.Graphics.VertexBuffer, Microsoft.Xna.Framework.Graphics.VertexDeclaration, and Microsoft.Xna.Framework.Graphics.SpriteBatch.
Definition at line 135 of file GraphicsResource.cs.
References Microsoft.Xna.Framework.Graphics.GraphicsResource._0021GraphicsResource(), and Microsoft.Xna.Framework.Graphics.GraphicsResource._007EGraphicsResource().