Terraria v1.4.4.9
Terraria source code documentation
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◆ Dispose() [2/2]

override void Microsoft.Xna.Framework.Graphics.RenderTargetCube.Dispose ( [MarshalAs(UnmanagedType.U1)] bool P_0)
inlineprotectedvirtual

Reimplemented from Microsoft.Xna.Framework.Graphics.GraphicsResource.

Definition at line 159 of file RenderTargetCube.cs.

160 {
161 if (P_0)
162 {
163 try
164 {
165 return;
166 }
167 finally
168 {
169 base.Dispose(true);
170 }
171 }
172 base.Dispose(false);
173 }