Terraria v1.4.4.9
Terraria source code documentation
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◆ Dispose() [2/2]

override void Microsoft.Xna.Framework.Graphics.TextureCube.Dispose ( [MarshalAs(UnmanagedType.U1)] bool P_0)
inlineprotectedvirtual

Reimplemented from Microsoft.Xna.Framework.Graphics.GraphicsResource.

Definition at line 652 of file TextureCube.cs.

653 {
654 if (P_0)
655 {
656 try
657 {
659 return;
660 }
661 finally
662 {
663 base.Dispose(true);
664 }
665 }
666 try
667 {
669 }
670 finally
671 {
672 base.Dispose(false);
673 }
674 }

References Microsoft.Xna.Framework.Graphics.TextureCube._0021TextureCube(), and Microsoft.Xna.Framework.Graphics.TextureCube._007ETextureCube().