Terraria v1.4.4.9
Terraria source code documentation
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Terraria.Graphics.Renderers.LegacyPlayerRenderer Class Reference

Public Member Functions

void DrawPlayers (Camera camera, IEnumerable< Player > players)
 
void DrawPlayerHead (Camera camera, Player drawPlayer, Vector2 position, float alpha=1f, float scale=1f, Color borderColor=default(Color))
 
void DrawPlayer (Camera camera, Player drawPlayer, Vector2 position, float rotation, Vector2 rotationOrigin, float shadow=0f, float scale=1f)
 

Properties

static SamplerState MountedSamplerState [get]
 

Private Member Functions

void CreateOutlines (float alpha, float scale, Color borderColor)
 
void DrawPlayerFull (Camera camera, Player drawPlayer)
 
void DrawPlayerStoned (Camera camera, Player drawPlayer, Vector2 position)
 
void DrawGhost (Camera camera, Player drawPlayer, Vector2 position, float shadow=0f)
 

Static Private Member Functions

static void DrawPlayer_MountTransformation (ref PlayerDrawSet drawInfo)
 
static void DrawPlayer_UseNormalLayers (ref PlayerDrawSet drawInfo)
 

Private Attributes

readonly List< DrawData_drawData = new List<DrawData>()
 
readonly List< int > _dust = new List<int>()
 
readonly List< int > _gore = new List<int>()
 

Detailed Description

Definition at line 11 of file LegacyPlayerRenderer.cs.


The documentation for this class was generated from the following file: