terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.GameContent.AnOutlinedDrawRenderTargetContent Class Referenceabstract
+ Inheritance diagram for Terraria.GameContent.AnOutlinedDrawRenderTargetContent:
+ Collaboration diagram for Terraria.GameContent.AnOutlinedDrawRenderTargetContent:

Public Member Functions

void UseColor (Color color)
 
void Request ()
 
RenderTarget2D GetTarget ()
 
void PrepareRenderTarget (GraphicsDevice device, SpriteBatch spriteBatch)
 
void Reset ()
 

Public Attributes

Color _borderColor
 

Protected Member Functions

override void HandleUseReqest (GraphicsDevice device, SpriteBatch spriteBatch)
 
 AnOutlinedDrawRenderTargetContent ()
 
void PrepareARenderTarget_AndListenToEvents (ref RenderTarget2D target, GraphicsDevice device, int neededWidth, int neededHeight, RenderTargetUsage usage)
 
void PrepareARenderTarget_WithoutListeningToEvents (ref RenderTarget2D target, GraphicsDevice device, int neededWidth, int neededHeight, RenderTargetUsage usage)
 

Protected Attributes

int width
 
int height
 
RenderTarget2D _target
 
bool _wasPrepared
 

Package Functions

void DrawTheContent (SpriteBatch spriteBatch)
 

Properties

bool IsReady [get, set]
 

Private Member Functions

void target_Disposing (object sender, EventArgs e)
 
void target_ContentLost (object sender, EventArgs e)
 

Private Attributes

EffectPass _coloringShader
 
RenderTarget2D _helperTarget
 
bool _wasRequested
 

Detailed Description

Definition at line 9 of file AnOutlinedDrawRenderTargetContent.cs.


The documentation for this class was generated from the following file: