terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Microsoft.Xna.Framework.Audio.Cue Class Reference
+ Collaboration diagram for Microsoft.Xna.Framework.Audio.Cue:

Public Member Functions

 Cue (SoundEffect musicSource)
 
void Play ()
 
void Pause ()
 
void Resume ()
 
void Stop (AudioStopOptions option)
 
void SetVariable (string id, float value)
 

Properties

bool IsPaused [get, set]
 
bool IsPlaying [get, set]
 
bool IsStopped [get, set]
 

Private Attributes

bool _paused
 
float _pausedTime
 
SoundEffectInstance _audioInstance
 
SoundEffect _effect
 

Detailed Description

Definition at line 9 of file Cue.cs.


The documentation for this class was generated from the following file: