terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Microsoft.Xna.Framework.Audio.Cue Member List

This is the complete list of members for Microsoft.Xna.Framework.Audio.Cue, including all inherited members.

_audioInstanceMicrosoft.Xna.Framework.Audio.Cueprivate
_effectMicrosoft.Xna.Framework.Audio.Cueprivate
_pausedMicrosoft.Xna.Framework.Audio.Cueprivate
_pausedTimeMicrosoft.Xna.Framework.Audio.Cueprivate
Cue(SoundEffect musicSource)Microsoft.Xna.Framework.Audio.Cueinline
IsPausedMicrosoft.Xna.Framework.Audio.Cue
IsPlayingMicrosoft.Xna.Framework.Audio.Cue
IsStoppedMicrosoft.Xna.Framework.Audio.Cue
Pause()Microsoft.Xna.Framework.Audio.Cueinline
Play()Microsoft.Xna.Framework.Audio.Cueinline
Resume()Microsoft.Xna.Framework.Audio.Cueinline
SetVariable(string id, float value)Microsoft.Xna.Framework.Audio.Cueinline
Stop(AudioStopOptions option)Microsoft.Xna.Framework.Audio.Cueinline