terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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RenderTextureDescriptor.cs
Go to the documentation of this file.
1using System;
8
9namespace UnityEngine
10{
11 [global::Cpp2ILInjected.Token(Token = "0x2000059")]
13 {
14 [global::Cpp2ILInjected.Token(Token = "0x17000046")]
15 public readonly int width
16 {
18 [global::Cpp2ILInjected.Token(Token = "0x6000182")]
19 [global::Cpp2ILInjected.Address(RVA = "0x1F73CD8", Offset = "0x1F73CD8", Length = "0x8")]
20 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
21 get
22 {
23 throw null;
24 }
25 }
26
27 [global::Cpp2ILInjected.Token(Token = "0x17000047")]
28 public readonly int height
29 {
31 [global::Cpp2ILInjected.Token(Token = "0x6000183")]
32 [global::Cpp2ILInjected.Address(RVA = "0x1F73CE0", Offset = "0x1F73CE0", Length = "0x8")]
33 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
34 get
35 {
36 throw null;
37 }
38 }
39
40 [global::Cpp2ILInjected.Token(Token = "0x17000048")]
42 {
44 [global::Cpp2ILInjected.Token(Token = "0x6000184")]
45 [global::Cpp2ILInjected.Address(RVA = "0x1F73CE8", Offset = "0x1F73CE8", Length = "0x8")]
46 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
47 get
48 {
49 throw null;
50 }
51 }
52
53 [global::Cpp2ILInjected.Token(Token = "0x17000049")]
55 {
57 [global::Cpp2ILInjected.Token(Token = "0x6000185")]
58 [global::Cpp2ILInjected.Address(RVA = "0x1F73CF0", Offset = "0x1F73CF0", Length = "0x8")]
59 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
60 get
61 {
62 throw null;
63 }
64 }
65
66 [global::Cpp2ILInjected.Token(Token = "0x1700004A")]
68 {
69 [global::Cpp2ILInjected.Token(Token = "0x6000186")]
70 [global::Cpp2ILInjected.Address(RVA = "0x1F73788", Offset = "0x1F73788", Length = "0x8")]
71 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
72 get
73 {
74 throw null;
75 }
76 }
77
78 [global::Cpp2ILInjected.Token(Token = "0x1700004B")]
80 {
82 [global::Cpp2ILInjected.Token(Token = "0x6000187")]
83 [global::Cpp2ILInjected.Address(RVA = "0x1F73CF8", Offset = "0x1F73CF8", Length = "0x8")]
84 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
85 get
86 {
87 throw null;
88 }
89 }
90
91 [global::Cpp2ILInjected.Token(Token = "0x1700004C")]
93 {
95 [global::Cpp2ILInjected.Token(Token = "0x6000188")]
96 [global::Cpp2ILInjected.Address(RVA = "0x1F73D00", Offset = "0x1F73D00", Length = "0x8")]
97 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
98 get
99 {
100 throw null;
101 }
102 }
103
106 [global::Cpp2ILInjected.Token(Token = "0x400021F")]
107 [global::Cpp2ILInjected.FieldOffset(Offset = "0x0")]
108 private int <width>k__BackingField;
109
112 [global::Cpp2ILInjected.Token(Token = "0x4000220")]
113 [global::Cpp2ILInjected.FieldOffset(Offset = "0x4")]
114 private int <height>k__BackingField;
115
118 [global::Cpp2ILInjected.Token(Token = "0x4000221")]
119 [global::Cpp2ILInjected.FieldOffset(Offset = "0x8")]
120 private int <msaaSamples>k__BackingField;
121
124 [global::Cpp2ILInjected.Token(Token = "0x4000222")]
125 [global::Cpp2ILInjected.FieldOffset(Offset = "0xC")]
126 private int <volumeDepth>k__BackingField;
127
130 [global::Cpp2ILInjected.Token(Token = "0x4000223")]
131 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
132 private int <mipCount>k__BackingField;
133
134 [global::Cpp2ILInjected.Token(Token = "0x4000224")]
135 [global::Cpp2ILInjected.FieldOffset(Offset = "0x14")]
137
140 [global::Cpp2ILInjected.Token(Token = "0x4000225")]
141 [global::Cpp2ILInjected.FieldOffset(Offset = "0x18")]
142 private GraphicsFormat <stencilFormat>k__BackingField;
143
146 [global::Cpp2ILInjected.Token(Token = "0x4000226")]
147 [global::Cpp2ILInjected.FieldOffset(Offset = "0x1C")]
148 private GraphicsFormat <depthStencilFormat>k__BackingField;
149
152 [global::Cpp2ILInjected.Token(Token = "0x4000227")]
153 [global::Cpp2ILInjected.FieldOffset(Offset = "0x20")]
154 private TextureDimension <dimension>k__BackingField;
155
158 [global::Cpp2ILInjected.Token(Token = "0x4000228")]
159 [global::Cpp2ILInjected.FieldOffset(Offset = "0x24")]
160 private ShadowSamplingMode <shadowSamplingMode>k__BackingField;
161
164 [global::Cpp2ILInjected.Token(Token = "0x4000229")]
165 [global::Cpp2ILInjected.FieldOffset(Offset = "0x28")]
166 private VRTextureUsage <vrUsage>k__BackingField;
167
168 [global::Cpp2ILInjected.Token(Token = "0x400022A")]
169 [global::Cpp2ILInjected.FieldOffset(Offset = "0x2C")]
171
174 [global::Cpp2ILInjected.Token(Token = "0x400022B")]
175 [global::Cpp2ILInjected.FieldOffset(Offset = "0x30")]
176 private RenderTextureMemoryless <memoryless>k__BackingField;
177 }
178}
class f__AnonymousType0<< Count > j__TPar
TextureDimension< dimension > k__BackingField
ShadowSamplingMode< shadowSamplingMode > k__BackingField
RenderTextureMemoryless< memoryless > k__BackingField
GraphicsFormat< depthStencilFormat > k__BackingField
GraphicsFormat< stencilFormat > k__BackingField