terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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ConditionalAttribute.cs
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1using System;
5
7{
8 [global::System.AttributeUsage(global::System.AttributeTargets.Class | global::System.AttributeTargets.Method, AllowMultiple = true)]
9 [global::Cpp2ILInjected.Token(Token = "0x20005C7")]
10 [global::System.Serializable]
11 public sealed class ConditionalAttribute : global::System.Attribute
12 {
13 [global::Cpp2ILInjected.Token(Token = "0x6002D4C")]
14 [global::Cpp2ILInjected.Address(RVA = "0x1C047E8", Offset = "0x1C047E8", Length = "0x28")]
15 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
16 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(global::System.Attribute), Member = ".ctor", ReturnType = typeof(void))]
18 {
19 throw null;
20 }
21
22 [global::System.Runtime.CompilerServices.CompilerGenerated]
23 [global::Cpp2ILInjected.Token(Token = "0x400194E")]
24 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
25 private readonly string <ConditionString>k__BackingField;
26 }
27}
class f__AnonymousType0<< Count > j__TPar
readonly string< ConditionString > k__BackingField