terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ volumeDepth

readonly int UnityEngine.RenderTextureDescriptor.volumeDepth
getset

Definition at line 54 of file RenderTextureDescriptor.cs.

55 {
57 [global::Cpp2ILInjected.Token(Token = "0x6000185")]
58 [global::Cpp2ILInjected.Address(RVA = "0x1F73CF0", Offset = "0x1F73CF0", Length = "0x8")]
59 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
60 get
61 {
62 throw null;
63 }
64 }
class f__AnonymousType0<< Count > j__TPar