terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
Terraria.Graphics.Shaders.ShaderData Class Reference
+ Inheritance diagram for Terraria.Graphics.Shaders.ShaderData:
+ Collaboration diagram for Terraria.Graphics.Shaders.ShaderData:

Public Member Functions

 ShaderData (Ref< Effect > shader, string passName)
 
virtual void Apply (Entity entity, DrawData? drawData=null)
 
virtual void Apply ()
 

Public Attributes

EffectPass _effectPass
 

Protected Attributes

string _passName
 

Properties

Effect Shader [get, set]
 

Private Attributes

readonly Ref< Effect_shader
 

Detailed Description

Definition at line 12 of file ShaderData.cs.


The documentation for this class was generated from the following file: