14 [global::Cpp2ILInjected.Token(Token =
"0x6005121")]
15 [global::Cpp2ILInjected.Address(RVA =
"0x92CDE8", Offset =
"0x92CDE8", Length =
"0xE8")]
17 [global::Cpp2ILInjected.CallAnalysis.CallerCount(
Count = 1)]
24 }, ReturnType =
typeof(
void))]
26 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(
Count = 7)]
32 [global::Cpp2ILInjected.Token(Token =
"0x6005122")]
33 [global::Cpp2ILInjected.Address(RVA =
"0x92CED0", Offset =
"0x92CED0", Length =
"0xC")]
34 [global::Cpp2ILInjected.CallAnalysis.CallerCount(
Count = 0)]
41 [global::Cpp2ILInjected.Token(Token =
"0x6005123")]
42 [global::Cpp2ILInjected.Address(RVA =
"0x92CEDC", Offset =
"0x92CEDC", Length =
"0x144")]
43 [global::Cpp2ILInjected.CallAnalysis.CallerCount(
Count = 0)]
48 [global::Cpp2ILInjected.CallAnalysis.Calls(
Type =
typeof(
Vector2), Member =
"op_Multiply", MemberParameters =
new object[]
53 [global::Cpp2ILInjected.CallAnalysis.Calls(
Type =
typeof(
Vector2), Member =
"op_Addition", MemberParameters =
new object[]
58 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(
Count = 4)]
64 [global::Cpp2ILInjected.Token(Token =
"0x6005124")]
65 [global::Cpp2ILInjected.Address(RVA =
"0x92D020", Offset =
"0x92D020", Length =
"0xC")]
66 [global::Cpp2ILInjected.CallAnalysis.CallerCount(
Count = 0)]
73 [global::Cpp2ILInjected.Token(Token =
"0x6005125")]
74 [global::Cpp2ILInjected.Address(RVA =
"0x92D02C", Offset =
"0x92D02C", Length =
"0xC")]
76 [global::Cpp2ILInjected.CallAnalysis.CallerCount(
Count = 1)]
83 [global::Cpp2ILInjected.Token(Token =
"0x6005126")]
84 [global::Cpp2ILInjected.Address(RVA =
"0x92D038", Offset =
"0x92D038", Length =
"0xC")]
86 [global::Cpp2ILInjected.CallAnalysis.CallerCount(
Count = 1)]
93 [global::Cpp2ILInjected.Token(Token =
"0x40089C9")]
94 [global::Cpp2ILInjected.FieldOffset(Offset =
"0x148")]
97 [global::Cpp2ILInjected.Token(Token =
"0x40089CA")]
98 [global::Cpp2ILInjected.FieldOffset(Offset =
"0x150")]
101 [global::Cpp2ILInjected.Token(Token =
"0x40089CB")]
102 [global::Cpp2ILInjected.FieldOffset(Offset =
"0x158")]
Vector2 AnchorPositionOffsetByPercents
Vector2 AnchorPositionOffsetByPixels
ParticleRenderer ParticleSystem
override void Recalculate()
override void DrawSelf(SpriteBatch spriteBatch)
void ParticleSystemUpdate(UIElement affectedElement)
void AddParticle(IParticle particle)