terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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IParticle.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
using
Microsoft.Xna.Framework.Graphics
;
4
5
namespace
Terraria.Graphics.Renderers
6
{
7
[global::Cpp2ILInjected.Token(Token =
"0x200074D"
)]
8
public
interface
IParticle
9
{
10
[global::Cpp2ILInjected.Token(Token =
"0x17000783"
)]
11
bool
ShouldBeRemovedFromRenderer
12
{
13
[global::Cpp2ILInjected.Token(Token =
"0x6003DA8"
)]
14
get
;
15
}
16
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[global::Cpp2ILInjected.Token(Token =
"0x6003DA9"
)]
18
void
Update
(
ref
ParticleRendererSettings
settings);
19
20
[global::Cpp2ILInjected.Token(Token =
"0x6003DAA"
)]
21
void
Draw
(
ref
ParticleRendererSettings
settings,
SpriteBatch
spritebatch
);
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
Microsoft.Xna.Framework.Graphics.SpriteBatch
Definition
SpriteBatch.cs:43
Terraria.Graphics.Renderers.IParticle.Draw
void Draw(ref ParticleRendererSettings settings, SpriteBatch spritebatch)
Terraria.Graphics.Renderers.IParticle.ShouldBeRemovedFromRenderer
bool ShouldBeRemovedFromRenderer
Definition
IParticle.cs:12
Terraria.Graphics.Renderers.IParticle.Update
void Update(ref ParticleRendererSettings settings)
Terraria.Graphics.Renderers.IParticle
Definition
IParticle.cs:9
Cpp2ILInjected
Definition
AddressAttribute.cs:4
Microsoft.Xna.Framework.Graphics
Definition
Blend.cs:5
System
Definition
__Il2CppComDelegate.cs:6
Terraria.Graphics.Renderers
Definition
ABasicParticle.cs:10
Terraria.Graphics.Renderers.ParticleRendererSettings
Definition
ParticleRendererSettings.cs:9
source
Terraria
Graphics
Renderers
IParticle.cs
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1.10.0