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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Collaboration diagram for System.Collections.Concurrent.ConcurrentQueue< T >.Segment:Classes | |
| struct | Slot |
Public Member Functions | |
| Segment (int boundedLength) | |
| bool | TryDequeue (out T item) |
| bool | TryEnqueue (T item) |
Package Functions | |
| void | EnsureFrozenForEnqueues () |
Package Attributes | |
| readonly ConcurrentQueue< T >.Segment.Slot[] | _slots |
| readonly int | _slotsMask |
| PaddedHeadAndTail | _headAndTail |
| bool | _preservedForObservation |
| bool | _frozenForEnqueues |
| ConcurrentQueue< T >.Segment | _nextSegment |
Properties | |
| int | Capacity [get, set] |
| int | FreezeOffset [get, set] |
Definition at line 326 of file ConcurrentQueue.cs.