terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.Collections.Concurrent.ConcurrentQueue< T >.Segment Class Referencesealed
+ Collaboration diagram for System.Collections.Concurrent.ConcurrentQueue< T >.Segment:

Classes

struct  Slot
 

Public Member Functions

 Segment (int boundedLength)
 
bool TryDequeue (out T item)
 
bool TryEnqueue (T item)
 

Package Functions

void EnsureFrozenForEnqueues ()
 

Package Attributes

readonly ConcurrentQueue< T >.Segment.Slot[] _slots
 
readonly int _slotsMask
 
PaddedHeadAndTail _headAndTail
 
bool _preservedForObservation
 
bool _frozenForEnqueues
 
ConcurrentQueue< T >.Segment _nextSegment
 

Properties

int Capacity [get, set]
 
int FreezeOffset [get, set]
 

Detailed Description

Definition at line 326 of file ConcurrentQueue.cs.


The documentation for this class was generated from the following file: