terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ IsSynchronized

bool System.Collections.ICollection. System.Collections.Concurrent.ConcurrentQueue< T >.IsSynchronized
getsetprivate

Implements System.Collections.ICollection.

Definition at line 55 of file ConcurrentQueue.cs.

56 {
57 [global::Cpp2ILInjected.Token(Token = "0x6002F59")]
58 [global::Cpp2ILInjected.Address(RVA = "0x191BA28", Offset = "0x191BA28", Length = "0x8")]
59 [global::Cpp2ILInjected.CallAnalysis.DeduplicatedMethod]
60 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
61 get
62 {
63 throw null;
64 }
65 }