terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Count

Implements System.Collections.ICollection.

Definition at line 125 of file ConcurrentQueue.cs.

126 {
127 [global::Cpp2ILInjected.Token(Token = "0x6002F5F")]
128 [global::Cpp2ILInjected.Address(RVA = "0x191BE58", Offset = "0x191BE58", Length = "0x234")]
129 [global::Cpp2ILInjected.CallAnalysis.DeduplicatedMethod]
130 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
131 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "Telepathy.Common", Member = "get_ReceiveQueueCount", ReturnType = typeof(int))]
132 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "Telepathy.Common", Member = "ReceiveLoop", MemberParameters = new object[]
133 {
134 typeof(int),
135 "System.Net.Sockets.TcpClient",
136 "System.Collections.Concurrent.ConcurrentQueue`1<Message>",
137 typeof(int)
138 }, ReturnType = typeof(void))]
139 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 3)]
140 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(global::System.Threading.SpinWait), Member = "SpinOnce", ReturnType = typeof(void))]
141 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 16)]
142 get
143 {
144 throw null;
145 }
146 }
class f__AnonymousType0<< Count > j__TPar