terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ DebuffTimeMultiplier

float Terraria.DataStructures.GameModeData.DebuffTimeMultiplier
getsetprivate set

Definition at line 138 of file GameModeData.cs.

139 {
141 [global::Cpp2ILInjected.Token(Token = "0x6003611")]
142 [global::Cpp2ILInjected.Address(RVA = "0x13DC718", Offset = "0x13DC718", Length = "0x8")]
143 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
144 get
145 {
146 throw null;
147 }
149 [global::Cpp2ILInjected.Token(Token = "0x6003612")]
150 [global::Cpp2ILInjected.Address(RVA = "0x13DC720", Offset = "0x13DC720", Length = "0x8")]
151 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
152 private set
153 {
154 throw null;
155 }
156 }
class f__AnonymousType0<< Count > j__TPar